peliarch.Downloads

BUILD WITH AI · LOCAL TOOLS, YOUR GAME

Your game.
A new way to play.

Give your local coding agent a starting point for an Archipelago integration. The Peliarch toolkit brings the skill, shared client and bridge together. You bring the game and the idea.

Pinned release · October 15, 2026 · Source toolkit

THE STARTING MATERIALS

A toolkit to build on.

Download the whole bundle so the skill and its code stay together. These references all point to the same release.

FROM AN IDEA TO A WORKING CONNECTION

Start local. Build something playable.

Your agent’s tools run on the computer where the game is installed. The AI model may still use an online service; this page does not run code on your computer.

01 / UNPACK

Open the toolkit with your agent

Extract the bundle into a development folder. Use a local coding agent that can read files, inspect your installed game and run build tools. Ask it to read the bundled skill first.

02 / MAKE IT YOURS

Describe the run you want

Edit the prompt below with your game, version and install path. Explain what should count as a check, which rewards should arrive, and what finishes the run. Your agent researches the available hooks.

03 / BUILD & VERIFY

Connect the full loop

The agent builds the world and companion, then tests checks, item delivery, native effects and completion through the actual client and server wherever feasible. Expand from a working slice toward your intended scope.

YOUR FIRST MESSAGE

Give your agent a clear start.

Edit the bracketed details, then copy the prompt into your local coding agent with the extracted toolkit open.