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PELIARCH WIP · Windows x86 native port + Peliarch x64 client

Halo: Combat Evolved

OpenCE native Archipelago

Play the native OpenCE adaptation with mission, chapter and collectible checks, plus repaired unmanaged SkullSanity choices.

Developed by Alaric for Peliarch. The public repository and WIP release provide setup, source and support.

WIP prerelease · full campaign playtest pending

Release notes and SHA256 checksums ↗

Before you start.

Project documentation reviewed 15 October 2026. Read the linked release notes for current requirements and known issues.

Made by the community.

Archipelago integration

Alaric develops the Peliarch OpenCE adapter and client. The companion APWorld builds on spencer2585/MCC-AP and contributors, preserving the original CE item/location IDs and game identity.

Underlying native port

OpenCommunityEdition/OpenCE and contributors maintain the underlying port, based on bnunu’s Halo 1 decompilation and the earlier punpckhdq project. Halo was created by Bungie/Microsoft. Dependency, font and artwork notices are included; this is an unofficial fan integration.

OpenCE ↗ · MCC-AP ↗ · bnunu/halo-1 ↗

For help with this Peliarch WIP, use its public issue tracker above.